github.com/refraction-networking/utls.serverHandshakeState.processClientHello (method)

2 uses

	github.com/refraction-networking/utls (current package)
		handshake_server.go#L70: 	if err := hs.processClientHello(); err != nil {
		handshake_server.go#L208: func (hs *serverHandshakeState) processClientHello() error {